//
//  OneController.swift
//  微博项目
//
//  Created by admin on 16/3/3.
//  Copyright © 2016年 jin. All rights reserved.
//

import UIKit

class OneController: UIViewController {

    override func viewDidLoad() {
        super.viewDidLoad()
        // Do any additional setup after loading the view.
    }

    override func didReceiveMemoryWarning() {
        super.didReceiveMemoryWarning()
        // Dispose of any resources that can be recreated.
    }
    @IBAction func nextButton(sender: UIButton) {
        let controller = OneController()
        
        self.navigationController?.pushViewController(controller, animated: true)
    }
    deinit
    {
        print("销毁啦。。。")
    }

    /*
    // MARK: - Navigation

    // In a storyboard-based application, you will often want to do a little preparation before navigation
    override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
        // Get the new view controller using segue.destinationViewController.
        // Pass the selected object to the new view controller.
    }
    */

}
